Brigstow brings researchers from different disciplines together with a range of partners across the city and beyond to experiment in new ways of living and being.
As the technological capabilities of video gaming have advanced over the last few years, video games have gradually been more geared towards an individual’s experience and also moved from public space to the privacy of an individual’s home. This has …
Children’s connection with nature is considered important for improving wellbeing and encouraging pro-environmental behaviours at a time of planetary crisis. However, the impact of directives to ‘stay at home’ during the COVID-19 pandemic have raised concerns over children’s health, development, …
Play makes us human. We play to have fun, to socialise, to learn, to de-stress, and to exercise. Over the past few decades, video gaming has evolved into a worldwide entertainment phenomenon. However, most video games are not accessible or …
The project came about when Sabrina Shirazi was told by diners from Cuisine+Colour that her creative dining experiences helped them to overcome anxieties about eating. She initiated interviews with people in recovery from treatments for their eating disorder and consulted …
Research and writing about healthy food often focus on bad choices and bad experiences. Health researchers consider what is wrong with what we eat, and why peoples make bad choices. But bad food is often delicious and desirable and being …
In a world of post-truth news reporting, where even reputable sources have to be questioned, a new perspective is brought to the museum-goer, where interpretation and context are scrutinised more thoroughly.
While working together on another project at Pervasive Media Studio, Peter Bennett and James Wheale made a surprising discovery: that they could create an app that was controlled by making a wine glass sing.
As the UK population ages, the number of older people at risk of social isolation and loneliness is on the rise, which can have a detrimental impact on physical and mental health outcomes for older adults. Despite this, evidence for …
When living in captivity, all kinds of animals can thrive when engaging with cognitive challenges. Although the gorillas at Bristol Zoo had rich social lives, the team wanted to provide them with a stimulating and rewarding game that not only …